What happened: I was using a "duel"-style of mechanic, where whoever beat their particular problem by 15 "points" won. The fire was rolling 1d8, and Mak and Reyes were rolling to give Wayde bonus dice. Unfortunately, Reyes's bonus didn't work, so he ran out for more extinguishers. The fire was whoopin' you guys until it was about 12-8, and then you came back to bring your lead to 14-12, but then the fire won with a margin of 5, and that was over. Aurelia won slowly but steadily against her engine problem, and Arnae just needed the single roll to pull out of the descent.
The two lead bikers will be on you in two rounds, with their buddies arriving the next. Well, anyways, it'll be easier for both parties to hit, seeing as they'll be closer.
Quote: from Infested Paladin on 3:06 pm on Oct. 27, 2003
Doesn't the Womprat have a topside turret? If so, I'm powering that up. If not, joining the firefight.
Yeah, two of them hit the water and are banged up but can move. Aurelia can probably fix them up given parts and some spare time.
So there's 'Za's landspeeder and two banged up speeder bikes. The speeder's designed to seat four - you can squish five if the remaining two absolutely NEED their bike all to themselves. Or someone'll just have to ride two to a bike. The good news is, it's no longer a half day's walk through the jungle.