Gatac 2017-02-14 08:27:37
Yep. Infil to get in position, and I'll allow HtH for the attack.
Gatac 2017-03-26 06:35:53
And with that, we wrap up the first session of the Amsterdam mission.

Everyone is getting a full refresh of their abilities this time. My use of "this time" should indicate that this session was done this way to let you experiment a bit with point spends and get used to how tests and ability spends in NBA work. Going forward, it's going to work like this: for the sake of the game, each major city you visit will count as a self-contained "operation", while each day spent there will count as a "session".

Investigative abilities only refresh when you finish an operation. Very occasionally, there may be opportunities to change that, but generally speaking, as long as you're in one city fighting one particular arm of the overall Bad Guy Conspiracy, you'll have to ration investigative ability spends. Remember that investigative abilities are still useful even if your pool is empty; spending points from these pools merely lets you sprinkle some extra awesome on top of what you need to succeed.

General abilities refresh easier. You've already used some rules that let you recover points in specific abilities, so if your character has those, use them. I'll be more liberal with offering 1-point refreshes here for good play or awesome ideas, too. Following your Drive into danger or complications is a good way to earn 1 or 2 points refresh on a general ability of your choice. Athletics, Driving, Hand-to-Hand, Piloting, Shooting, and Weapons fully refresh at the end of each session. Getting to a safe place to relax for an hour or more allows you to fully refresh up to three general abilities of your choice, but you can only do that once per session. If you need to refresh Health, resting for a session refreshes 2 points, and the use of Medic can accelerate this. Stability can be refreshed through use of Shrink and if you pull off something so awesome with a spend in another ability that we all agree it's a real confidence booster.

And just a reminder: Cover and Network never refresh. Those points are gone when you spend them. The only way to bolster those is at the end of an operation where you'll get some points to spend on improving your characters.

Phew! I hope that's clear enough for the moment. Any questions, feel free to lay them on me.
Admiral Duck Sauce 2017-06-22 09:29:59
Guys, sorry about this, but I got lost somehow. The dutch doesn't help my reading comprehension either. :)

What is the plan now? Who are these people on the phone? What was Tim supposed to be doing?
skullandscythe 2017-06-22 10:10:17
Worse, it's Google Translate Dutch! Like Dutch Chocolate, it's not bad, but it doesn't taste like the real thing. ;P

Plan is the same: call girl sets the charge in the toilet, it gets water everywhere, you go in to 'clean up' and steal the briefcase. This going on right now? This is the setup for all that.

Three people on the phone, last I checked: said call girl (important), Laith the Company man with the cute dog (important), and the pothead Mason was just talking to (not very important).

As for what Tim's doing...well, securing some kind of quick exit for yourself would be good, in the (likely) event the op goes pear-shaped with you in harm's way. I'd say using Architecture and 1 point of Preparedness would do that, but I'd consult with Robert on that. There's also probably going to be Chinese agents afoot - you could try looking out for them, even (perhaps!) thwart them.

Hope that helps!
Gatac 2017-06-22 11:04:56
For summarizing the situation nicely before I had a chance to and creatively throwing shade at Google Translate, I'm granting Ross a 2-point Refresh on a general ability of his choice.

EDIT: Redeemed for Surveillance!